Oriens
Codex
What every creature is built from. Bloodlines, body plans, elements, and the raw stats behind a fight.
Bloodlines
Draconic 17 species
Look Scaled, horned silhouette with a spined ridge and folded wings; molten-ember or jewel-sapphire hide; hard glossy overlapping plates catching warm glints.
Known species
Often becomes Skirmisher, Duelist, Inquisitor, Stoic
Found in Cinderreach, Hollowtide, the Academy, the Riven Wastes
Fey 11 species
Look Slender, graceful frame traced with leaf, petal, and antler motifs; luminous spring-green and blossom-violet palette; soft dew-bright, translucent textures.
Known species
Often becomes Mage, Duelist, Tactician, Skirmisher
Found in Aurelis, Emberlow, Greymoor, Hollowtide, the Academy
Undead Kin 12 species
Look Gaunt, hollowed frame with exposed bone and sunken sockets; pallid grey-green flesh lit by a faint spectral-teal glow; cracked, desiccated, wrapped surfaces.
Known species
Often becomes Mauler, Guardian, Unbroken, Fighter
Found in Aurelis, Greymoor, Mirefen, the Riven Wastes
Elemental 16 species
Look Semi-formless body coiled around a bright glowing core; one saturated element hue — ember-orange, ice-blue, or storm-violet; translucent, flame-licked or crystalline surface.
Known species
Often becomes Brute, Mage, Beast, Leviathan
Found in Aurelis, Cinderreach, Greymoor, Hollowtide
Celestial 10 species
Look Radiant, symmetrical form haloed in warm light with feathered wings or a ringed nimbus; gold-and-white palette, sky-blue accents; smooth gilded, luminous surfaces.
Known species
Often becomes Guardian, Phoenix, Skirmisher, Virtuoso
Found in Cinderreach, Hollowtide, The Roost, Vaelspire, the Riven Wastes
Verminous 13 species
Look Low, many-limbed, skittering silhouette; glossy carapace in warning greens and warm amber over mottled black; segmented, wet-shelled chitin plates.
Known species
Often becomes Alchemist, Archer, Archmage, Beast
Found in the Riven Wastes
Aquatic Kin 8 species
Look Sleek, finned, scaled build with fluid flowing lines; deep teal and sea-blue palette flashing pearlescent silver; wet iridescent scales and translucent fins.
Known species
Often becomes Skirmisher, Duelist, Brawler, Brute
Found in Greymoor, Hollowtide, the Riven Wastes
Bestial 25 species
Look Low, four-square predatory stance, fur and hide over corded muscle; earthen russet and umber pelt lit by ember-gold highlights; bristling coat, bared fangs.
Known species
Often becomes Beast, Brute, Fighter, Guardian
Found in Aurelis, Emberlow, Greymoor, Hollowtide, The Aerie, Vaelspire, the Academy, the Riven Wastes
Humanoid 27 species
Look Upright, two-armed frame in worn leather and stitched cloth; natural skin tones warmed by amber jewel-glints; practical, hand-worn, grounded textures.
Known species
Often becomes Beast, Skirmisher, Guardian, Fighter
Found in Aurelis, Emberlow, Greymoor, Hollowtide, Mirefen, The Aerie, The Roost, Vaelspire, the Academy
Stone Kin 4 species
Look Squat, heavy, blocky mineral build with faceted planes; grey granite and warm ochre veined by a bright crystalline seam; rough chiseled, rocky texture.
Known species
Often becomes Guardian, Leviathan, Beast, Brute
Found in Aurelis, Cinderreach, Emberlow, Hollowtide, the Academy, the Riven Wastes
Dormant, undiscovered: Construct, Wild Kin, Deep Kin, Plant. No one has drawn them out.
Body plans
Every creature has exactly one core shape.
Elements
The elemental identity a creature carries. A fire drake reads apart from a necrotic one.
Powers
Structural abilities the fight engine reads directly.
Attributes
The raw stats every genome spends its budget on.