Oriens · Champion

Gryphero Zatchet
Mythic Gryphero Zatchet
the Eldritch Luminary
Resists: holy Resists: fire Resists: cold Resists: lightning
Power125
fallen Phoenix I Reborn from ash — heals huge, and rises again.

Gryphero Zatchet

Fell in Tournament 123

See full stats

Traits

▮ now ▢ can grow

HP 417 / 417

Body

might 9 /44 Formidable size 10 /45 Formidable vigor 11 /44 Formidable

Edge

speed 7 /42 Capable finesse 3 /39 Frail metabolism 10 /44 Formidable

Spirit

attunement 13 /44 Heroic nerve 10 /44 Formidable wit 9 /43 Formidable
holy resist 70% fire resist 60% cold resist 60% lightning resist 50% necrotic resist 40% celestial elemental fists biped
Abilities (8)
  • Bolt Mage Ranged attack A cheap, fast ranged spell. Scales with: Attunement (13)
  • Ignite Mage Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (13)
  • Frost Mage Ranged attack A chilling bolt that slows — nerve save. Scales with: Attunement (13)
  • Adrenaline Phoenix Buffs itself fires often A surge of adrenaline — reset your own cooldowns. Scales with: Metabolism (10)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (9)
  • Endure Phoenix Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
  • Rekindle ★ Phoenix Heals itself fires often Draw on your own burning vitality to close deep wounds. Scales with: Metabolism (10)
  • Ward Mage Buffs itself Weave a shielding ward — the next gouts of flame wash over you.
Unlocked abilities (17)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Tireless Metabolism 10 You regenerate 4 HP every turn.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save — nothing controls you.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Worldforger
Class
Phoenix I
Level
L8 · 0 exp
Lives
0 lives left
Bloodline
Feck Stavenger
Locale
Cinderreach city

Record

0 won · 1 lost bracket fights

Merge lineage

Worldforger is an original species — no merge ancestry.