Oriens · Champion
Standard
Dodd Stavenger
the Enduring Ghoul
Immune: poison
Resists: necrotic
Undead kin
Fists
Power65
fallen
Mauler I
A crushing bruiser — wide swings that break the guard.
Dodd Stavenger
Fell in Tournament 122
See full stats
Traits
▮ now ▢ can grow
HP 387 / 387
Body
might
5
/9
Meager
size
7
/10
Capable
vigor
10
/12
Formidable
Edge
speed
3
/5
Frail
finesse
3
/5
Frail
metabolism
0.9
/4
Frail
Spirit
attunement
1
/4
Frail
nerve
8
/10
Capable
wit
2
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (6)
- Cut Brute Melee attack A cheap, quick strike. Scales with: Might (5)
- Cleave Mauler Melee attack A swing that bites through armor. Scales with: Might (5)
- Sweep ★ Mauler Melee attack A trip that chips and slows — nerve save. Scales with: Finesse (3)
- Intimidate Brute Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (8)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (5)
- Slam Mauler Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (7)
Unlocked abilities (7)
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
- Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
- Species
- Marshhusk
- Class
- Mauler I
- Level
- L7 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Cale Seratolva
- Locale
- Mirefen city
Record
0 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.