Oriens · Champion
Elite
Namen Devries
the Silent Ghoul
Vulnerable: holy
Resists: necrotic
Undead kin
Humanoid
Power78
fallen
Bulwark I
A living wall — soaks the blow and holds the ground.
Namen Devries
Fell in Tournament 111
See full stats
Traits
▮ now ▢ can grow
HP 361 / 361
Body
might
7
/11
Capable
size
7
/10
Capable
vigor
7
/11
Capable
Edge
speed
8
/12
Capable
finesse
10
/14
Formidable
metabolism
1
/7
Frail
Spirit
attunement
6
/11
Meager
nerve
6
/12
Capable
wit
8
/13
Capable
holy vulnerable 50%
necrotic resist 50%
undead kin
humanoid
biped
fangs
Abilities (7)
- Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
- Brace Bulwark Buffs itself Set your guard — physical blows bite less.
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Shield Wall Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (7)
- Fortress Stance ★ Bulwark Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (7)
- Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
- Slam Bulwark Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (7)
Unlocked abilities (12)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Perfect Defense Finesse 10 Parry rate jumps to 30%, and each parry hits back with a riposte.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Vampire Lord
- Class
- Bulwark I
- Level
- L9 · 1750 exp
- Lives
- 0 lives left
- Bloodline
- Cale Seratolva
- Locale
- Mirefen city
Record
4 won · 1 lost bracket fights
Merge lineage
Vampire Lord is an original species — no merge ancestry.