Oriens ยท Champion
Elite
Sevenson Ratley
the Colossal Fang
Flight
Bestial
Pursuit
Talons
Power69
fallen
Quicksilver I
Faster than sight โ extra steps, and always first.
Sevenson Ratley
Fell in Tournament 107
See full stats
Traits
โฎ now โข can grow
HP 333 / 333
Body
might
7
/11
Capable
size
10
/11
Formidable
vigor
7
/11
Capable
Edge
speed
9
/13
Formidable
finesse
7
/12
Capable
metabolism
5
/10
Meager
Spirit
attunement
1
/7
Frail
nerve
5
/10
Meager
wit
2
/8
Frail
flight: sustained
bestial
quadruped
winged
talons
pursuit
Abilities (8)
- Heavy Blow Guardian Melee attack A slow, heavy hit โ feeds Stagger. Scales with: Might (7)
- Lunge Quicksilver Melee attack A fast opener โ hits harder when you act first. Scales with: Speed (9)
- Flurry โ Quicksilver Melee attack A flurry of strikes โ more hits the faster you are. Scales with: Speed (9)
- Brace Guardian Buffs itself Set your guard โ physical blows bite less.
- Adrenaline Quicksilver Buffs itself fires often A surge of adrenaline โ reset your own cooldowns. Scales with: Metabolism (5)
- Throw Rock Ranged attack A hurled stone โ weak, but it reaches what a blade can't. Scales with: Might (7)
- Shield Wall Guardian Buffs itself Raise a defensive stance โ every blow bites less, harder the tougher you are. Scales with: Vigor (7)
- Endure Guardian Buffs itself fires often Refuse to fall โ the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (11)
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.