Oriens ยท Champion
Standard
Taran Varzand
the Tempest Leviathan
Flight
Aquatic kin
Elemental
Stinger
Power72
fallen
Bulwark I
A living wall โ soaks the blow and holds the ground.
Taran Varzand
Fell in Tournament 103
See full stats
Traits
โฎ now โข can grow
HP 310 / 310
Body
might
3
/6
Meager
size
6
/9
Meager
vigor
6
/8
Meager
Edge
speed
10
MAX
Formidable
finesse
5
/7
Meager
metabolism
4
/6
Meager
Spirit
attunement
5
/8
Meager
nerve
4
/7
Meager
wit
4
/5
Meager
flight: glide
lightning resist 40%
aquatic kin
elemental
quadruped
finned
winged
stinger
Abilities (8)
- Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (5)
- Execute Duelist Melee attack fires often A finisher โ slays low-HP foes, otherwise a clean cut. Scales with: Finesse (5)
- Brace Bulwark Buffs itself Set your guard โ physical blows bite less.
- Retaliate Duelist Buffs itself Brace to strike back โ melee blows are answered. Scales with: Vigor (6)
- Throw Rock Ranged attack A hurled stone โ weak, but it reaches what a blade can't. Scales with: Might (3)
- Fortress Stance โ Bulwark Buffs itself fires often Set an unyielding guard โ blows barely land, scaling with your vigor. Scales with: Vigor (6)
- Flourish Duelist Buffs itself A dazzling flourish โ your finesse spikes and blows slide off you. Scales with: Finesse (5)
- Slam Bulwark Melee attack Bring your full mass down on the foe โ a crushing hit that knocks it flat. Nerve save. Scales with: Size (6)
Unlocked abilities (8)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Time Skip Speed 10 You squeeze in a bonus strike almost every turn.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.