Oriens · Champion

Cale Stormchapel
Standard Cale Stormchapel
the Titanic Ghoul
Immune: poison Resists: necrotic Undead kin Fists
Power67
fallen Fighter I A reliable front-liner — trades blows and stays standing.

Cale Stormchapel

Fell in Tournament 90

See full stats

Traits

▮ now ▢ can grow

HP 387 / 387

Body

might 7 /9 Capable size 10 MAX Formidable vigor 9 /12 Formidable

Edge

speed 1 /5 Frail finesse 2 /5 Frail metabolism 0.9 /4 Frail

Spirit

attunement 2 /4 Frail nerve 6 /10 Capable wit 0.9 /4 Frail
poison resist 80% necrotic resist 60% physical resist 20% holy vulnerable 40% undead kin amorphous fists
Abilities (5)
  • Cut ★ Fighter Melee attack A cheap, quick strike. Scales with: Might (7)
  • Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
  • Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (7)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
  • Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (7)
Unlocked abilities (6)
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Marshhusk
Class
Fighter I
Level
L9 · 0 exp
Lives
0 lives left
Bloodline
Tegan Carnavon
Locale
Mirefen city

Record

0 won · 1 lost bracket fights

Merge lineage

Marshhusk is an original species — no merge ancestry.