Oriens ยท Champion
Standard
Dyrk Gandt
the Seasoned Tempest
Elemental
Humanoid
Fists
Power69
fallen
Tactician I
A field-reader โ feints, taunts, and traps set the fight up.
Dyrk Gandt
Fell in Tournament 77
See full stats
Traits
โฎ now โข can grow
HP 239 / 239
Body
might
3
/6
Meager
size
5
/7
Meager
vigor
5
/7
Meager
Edge
speed
6
/8
Capable
finesse
6
/7
Meager
metabolism
4
/6
Meager
Spirit
attunement
8
/11
Capable
nerve
8
/9
Capable
wit
10
/11
Formidable
lightning resist 30%
elemental
humanoid
biped
fists
Abilities (4)
- Cut Tactician Melee attack A cheap, quick strike. Scales with: Might (3)
- Feint โ Tactician Buff A false move that drops the foe's guard โ its defence opens. Wit vs nerve. Scales with: Wit (10)
- Taunt Tactician Buff Goad the foe into a reckless swing โ its blows go wide. Wit vs nerve. Scales with: Wit (10)
- Snare Tactician Ranged attack fires often A hidden trap laid before the fight โ the foe's first move springs it, biting and slowing. Scales with: Finesse (6)
Unlocked abilities (8)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
Details
- Species
- Djinn
- Class
- Tactician I
- Level
- L7 ยท 0 exp
- Lives
- 0 lives left
- Bloodline
- Dungarth Ereghast
- Locale
- Cinderreach city
Record
0 won ยท 1 lost bracket fights
Merge lineage
Djinn is an original species โ no merge ancestry.