Oriens · Champion

Anlow Arkalis
Standard Anlow Arkalis
the Stalwart Ghoul
Immune: poison Resists: necrotic Undead kin Fists
Power69
fallen Ironheart I An unbreakable fortress — endures what would fell any other.

Anlow Arkalis

Fell in Tournament 21

See full stats

Traits

▮ now ▢ can grow

HP 611 / 611

Body

might 6 /9 Meager size 6 /10 Capable vigor 11 /12 Formidable

Edge

speed 3 /5 Frail finesse 3 /5 Frail metabolism 2 /4 Frail

Spirit

attunement 1 /4 Frail nerve 6 /10 Capable wit 4 MAX Meager
poison resist 80% necrotic resist 60% physical resist 20% holy vulnerable 40% undead kin amorphous fists
Abilities (7)
  • Cut Stoic Melee attack A cheap, quick strike. Scales with: Might (6)
  • Brace Stoic Buffs itself Set your guard — physical blows bite less.
  • Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (6)
  • Intimidate Stoic Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (6)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
  • Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (11)
  • Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (5)
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Marshhusk
Class
Ironheart I
Level
L9 · 0 exp
Lives
0 lives left
Bloodline
Tegan Carnavon
Locale
Mirefen city

Record

0 won · 1 lost bracket fights

Merge lineage

Marshhusk is an original species — no merge ancestry.