Oriens · Champion

Dyrk Arkalis
Mythic Dyrk Arkalis
the Fabled Archon
Immune: holy Resists: fire Flight Celestial
Power122
fallen Archmage I A sovereign of magic — torrents of power, wards stripped away.

Dyrk Arkalis

Fell in Tournament 22

See full stats

Traits

▮ now ▢ can grow

HP 364 / 364

Body

might 8 /51 Capable size 8 /50 Capable vigor 9 /52 Formidable

Edge

speed 10 /51 Formidable finesse 8 /51 Capable metabolism 9 /50 Formidable

Spirit

attunement 10 /51 Formidable nerve 8 /51 Capable wit 12 /51 Heroic
flight: sustained holy resist 80% physical resist 40% fire resist 50% lightning resist 40% celestial humanoid winged biped
Abilities (8)
  • Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (8)
  • Combust Archmage Ranged attack Detonates a target's burn for a fire burst. Scales with: Attunement (10)
  • Smite Archmage Ranged attack A holy strike — scourges the unholy. Scales with: Attunement (10)
  • Brace Guardian Buffs itself Set your guard — physical blows bite less.
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (8)
  • Shield Wall Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
  • Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
  • Arcane Torrent ★ Archmage Ranged attack fires often A cascade of raw magic — more forks the deeper your attunement. Scales with: Attunement (10)
Unlocked abilities (17)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Time Skip Speed 10 You squeeze in a bonus strike almost every turn.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Demi-god
Class
Archmage I
Level
L8 · 750 exp
Lives
0 lives left
Bloodline
Malfier Pyncion
Locale
The Roost city

Record

2 won · 1 lost bracket fights

Merge lineage

Demi-god is an original species — no merge ancestry.