Oriens · Champion

Tamond Stormchapel
Mythic Tamond Stormchapel
the Iron-willed Saint
Resists: holy Resists: fire Resists: cold Resists: lightning
Power126
fallen Beast I A wild creature — pure instinct, claw and fang, no casting.

Tamond Stormchapel

Fell in Tournament 17

See full stats

Traits

▮ now ▢ can grow

HP 408 / 408

Body

might 11 /44 Heroic size 10 /44 Formidable vigor 9 /44 Formidable

Edge

speed 7 /41 Capable finesse 2 /38 Frail metabolism 8 /43 Capable

Spirit

attunement 10 /44 Formidable nerve 13 /44 Heroic wit 9 /43 Formidable
holy resist 70% fire resist 60% cold resist 60% lightning resist 50% necrotic resist 40% celestial elemental fists biped
Abilities (4)
  • Cut Beast Melee attack A cheap, quick strike. Scales with: Might (11)
  • Lunge Beast Melee attack A fast opener — hits harder when you act first. Scales with: Speed (7)
  • Intimidate Beast Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (13)
  • Savage ★ Beast Melee attack Claw and fang tear into the foe — a vicious rending strike that often bites deep. Scales with: Might (11)
Unlocked abilities (16)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save — nothing controls you.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Worldforger
Class
Beast I
Level
L9 · 250 exp
Lives
0 lives left
Bloodline
Leyten Bilger
Locale
Cinderreach city

Record

1 won · 1 lost bracket fights

Merge lineage

Worldforger is an original species — no merge ancestry.