Oriens · Champion
Standard
Daylen Ratley
the Relentless Wisp
Resists: holy
Fey
Bestial
Horns
Power78
active
Monk II
A disciplined martial artist — fast, precise, unarmored.
Daylen Ratley
Fighting — Tournament 1
See full stats
Traits
▮ now ▢ can grow
HP 440 / 440
Body
might
6
Meager
size
8
MAX
Capable
vigor
9
Formidable
Edge
speed
7
/10
Capable
finesse
8
/11
Capable
metabolism
4
/6
Meager
Spirit
attunement
7
/10
Capable
nerve
8
/9
Capable
wit
4
/7
Meager
holy resist 50%
fey
bestial
quadruped
horns
Abilities (7)
- Precise Strike ★ Monk Melee attack A precise blow that often crits. Scales with: Finesse (8)
- Execute Duelist Melee attack fires often A finisher — slays low-HP foes, otherwise a clean cut. Scales with: Finesse (8)
- Mend Monk Heals itself fires often Channel a god to close your wounds. Scales with: Attunement (7)
- Retaliate Duelist Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (9)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
- Shield Wall Monk Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
- Flourish Duelist Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (8)
Unlocked abilities (13)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Unicorn
- Class
- Monk II
- Level
- L10 · 0 exp
- Lives
- 2 lives left
- Bloodline
- Taran Gullscream
- Locale
- the Riven Wastes city
Record
0 won · 0 lost bracket fights
Merge lineage
Unicorn is an original species — no merge ancestry.