Oriens · Champion

Daylen Ratley
Standard Daylen Ratley
the Relentless Wisp
Resists: holy Fey Bestial Horns
Power78
active Monk II A disciplined martial artist — fast, precise, unarmored.

Daylen Ratley

Fighting — Tournament 1

See full stats

Traits

▮ now ▢ can grow

HP 440 / 440

Body

might 6 Meager size 8 MAX Capable vigor 9 Formidable

Edge

speed 7 /10 Capable finesse 8 /11 Capable metabolism 4 /6 Meager

Spirit

attunement 7 /10 Capable nerve 8 /9 Capable wit 4 /7 Meager
holy resist 50% fey bestial quadruped horns
Abilities (7)
  • Precise Strike ★ Monk Melee attack A precise blow that often crits. Scales with: Finesse (8)
  • Execute Duelist Melee attack fires often A finisher — slays low-HP foes, otherwise a clean cut. Scales with: Finesse (8)
  • Mend Monk Heals itself fires often Channel a god to close your wounds. Scales with: Attunement (7)
  • Retaliate Duelist Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (9)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
  • Shield Wall Monk Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
  • Flourish Duelist Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (8)
Unlocked abilities (13)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Unicorn
Class
Monk II
Level
L10 · 0 exp
Lives
2 lives left
Bloodline
Taran Gullscream
Locale
the Riven Wastes city

Record

0 won · 0 lost bracket fights

Merge lineage

Unicorn is an original species — no merge ancestry.