Oriens · Champion
Standard
Ningyan Zethergyll
the Hardened Beast
Vulnerable: holy
Resists: necrotic
Bestial
Humanoid
Power72
fallen
Raider I
A charging raider — hits first and hits on the move.
Ningyan Zethergyll
Fell in Tournament 192
See full stats
Traits
▮ now ▢ can grow
HP 294 / 294
Body
might
6
/9
Capable
size
5
/6
Meager
vigor
7
/8
Capable
Edge
speed
7
/9
Capable
finesse
4
Meager
metabolism
1
/4
Frail
Spirit
attunement
3
/5
Frail
nerve
6
MAX
Meager
wit
9
/10
Formidable
fire resist 20%
holy vulnerable 50%
necrotic resist 50%
bestial
biped
fangs
humanoid
pack
undead kin
Abilities (7)
- Cut Raider Melee attack A cheap, quick strike. Scales with: Might (6)
- Cleave Raider Melee attack A swing that bites through armor. Scales with: Might (6)
- Lunge ★ Raider Melee attack A fast opener — hits harder when you act first. Scales with: Speed (7)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
- Feint Tactician Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (9)
- Taunt Tactician Buff Goad the foe into a reckless swing — its blows go wide. Wit vs nerve. Scales with: Wit (9)
- Snare Tactician Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (4)
Unlocked abilities (7)
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.