Oriens · Champion

Tamond Bilger
Mythic Tamond Bilger
the Arcane Saint
Resists: holy Resists: fire Resists: cold Resists: lightning
Power124
fallen Fighter I A reliable front-liner — trades blows and stays standing.

Tamond Bilger

Fell in Tournament 186

See full stats

Traits

now can grow

HP 401 / 401

Body

might 10 /44 Formidable size 9 /44 Formidable vigor 11 /44 Formidable

Edge

speed 7 /42 Capable finesse 3 /39 Meager metabolism 9 /44 Formidable

Spirit

attunement 12 /44 Heroic nerve 10 /44 Formidable wit 9 /43 Formidable
holy resist 70% fire resist 60% cold resist 60% lightning resist 50% necrotic resist 40% celestial elemental fists biped
Abilities (5)
  • Cut ★ Fighter Melee attack A cheap, quick strike. Scales with: Might (10)
  • Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (10)
  • Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (10)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (10)
  • Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (10)
Unlocked abilities (17)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save — nothing controls you.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Worldforger
Class
Fighter I
Level
L7 · 726 exp
Lives
0 lives left
Bloodline
Nerle Welfer
Locale
Cinderreach city

Record

2 won · 1 lost bracket fights

Merge lineage

Worldforger is an original species — no merge ancestry.