Oriens · Champion

Madian Moonridge
Mythic Madian Moonridge
the Uncanny Archon
Immune: holy Resists: fire Flight Celestial
Power140
fallen Mage I A glass-cannon caster — devastating spells, fragile up close.

Madian Moonridge

Fell in Tournament 188

See full stats

Traits

now can grow

HP 359 / 359

Body

might 11 /44 Formidable size 6 /42 Capable vigor 10 /45 Formidable

Edge

speed 10 /45 Formidable finesse 9 /43 Formidable metabolism 7 /43 Capable

Spirit

attunement 13 /45 Heroic nerve 8 /44 Capable wit 8 /44 Capable
flight: sustained holy resist 80% physical resist 40% fire resist 50% lightning resist 40% celestial humanoid winged biped
Abilities (4)
  • Bolt ★ Mage Ranged attack A cheap, fast ranged spell. Scales with: Attunement (13)
  • Ignite Mage Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (13)
  • Frost Mage Ranged attack A chilling bolt that slows — nerve save. Scales with: Attunement (13)
  • Ward Mage Buffs itself Weave a shielding ward — the next gouts of flame wash over you.
Unlocked abilities (18)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Time Skip Speed 10 You squeeze in a bonus strike almost every turn.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Demi-god
Class
Mage I
Level
L7 · 3202 exp
Lives
0 lives left
Bloodline
Tamond Stavenger
Locale
The Roost city

Record

9 won · 1 lost bracket fights

Merge lineage

Demi-god is an original species — no merge ancestry.