Oriens · Champion

Bram Voortham
Mythic Bram Voortham
the Relentless Seraph
Immune: holy Resists: fire Flight Celestial
Power141
fallen Mage I A glass-cannon caster — devastating spells, fragile up close.

Bram Voortham

Fell in Tournament 176

See full stats

Traits

now can grow

HP 433 / 433

Body

might 9 /44 Formidable size 8 /43 Capable vigor 11 /44 Formidable

Edge

speed 8 /44 Capable finesse 9 /44 Formidable metabolism 9 /44 Formidable

Spirit

attunement 9 /44 Formidable nerve 11 /44 Formidable wit 10 /44 Formidable
flight: sustained holy resist 80% physical resist 40% fire resist 50% lightning resist 40% celestial humanoid winged biped
Abilities (4)
  • Bolt ★ Mage Ranged attack A cheap, fast ranged spell. Scales with: Attunement (9)
  • Ignite Mage Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (9)
  • Frost Mage Ranged attack A chilling bolt that slows — nerve save. Scales with: Attunement (9)
  • Ward Mage Buffs itself Weave a shielding ward — the next gouts of flame wash over you.
Unlocked abilities (17)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save — nothing controls you.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Demi-god
Class
Mage I
Level
L9 · 250 exp
Lives
0 lives left
Bloodline
Leyten Van
Locale
The Roost city

Record

1 won · 1 lost bracket fights

Merge lineage

Demi-god is an original species — no merge ancestry.