Oriens · Champion

Dyrk Voortham
Standard Dyrk Voortham
the Enduring Beast
Immune: poison Resists: necrotic Bestial Undead kin
Power54
fallen Ironheart I An unbreakable fortress — endures what would fell any other.

Dyrk Voortham

Fell in Tournament 168

See full stats

Traits

now can grow

HP 501 / 501

Body

might 5 Meager size 6 Meager vigor 9 MAX Formidable

Edge

speed 2 /3 Frail finesse 1 /3 Frail metabolism 2 Frail

Spirit

attunement 1 /2 Frail nerve 5 /6 Meager wit 1 /2 Frail
holy vulnerable 40% necrotic resist 60% physical resist 29% poison resist 80% bestial fangs fists quadruped undead kin
Abilities (7)
  • Cut Stoic Melee attack A cheap, quick strike. Scales with: Might (5)
  • Brace Stoic Buffs itself Set your guard — physical blows bite less.
  • Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (5)
  • Intimidate Stoic Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (5)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (5)
  • Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (9)
  • Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (4)
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Marshhusk Shellback
Class
Ironheart I
Level
L8 · 0 exp
Lives
0 lives left
Bloodline
Ningyan Gandt
Locale
Mirefen city

Record

0 won · 1 lost bracket fights

Merge lineage

  • Marshhusk Shellback undead bred by House Dunhall
    • Marshhusk undead
    • Shellback beast