Oriens · Champion
Standard
Dungarth Kroft
the Dauntless Hunter
Resists: poison
Bestial
Humanoid
Stone kin
Power61
fallen
Sentinel I
An immovable bulwark — raises the great shield and answers every blow.
Dungarth Kroft
Fell in Tournament 165
See full stats
Traits
▮ now ▢ can grow
HP 326 / 326
Body
might
5
/7
Meager
size
7
/8
Capable
vigor
7
/9
Capable
Edge
speed
4
Meager
finesse
2
/4
Frail
metabolism
5
Meager
Spirit
attunement
2
/4
Frail
nerve
7
/8
Capable
wit
3
/5
Frail
physical resist 20%
poison resist 51%
ambush
bestial
biped
humanoid
poison
spit
stone kin
Abilities (7)
- Cut Sentinel Melee attack A cheap, quick strike. Scales with: Might (5)
- Sweep Brute Melee attack A trip that chips and slows — nerve save. Scales with: Finesse (2)
- Retaliate Sentinel Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (7)
- Intimidate Brute Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (7)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (5)
- Bulwark ★ Sentinel Buffs itself fires often Set behind the great shield — physical blows are turned aside for a good while.
- Slam Brute Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (7)
Unlocked abilities (8)
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.