Oriens ยท Champion
Elite
Dodd Umbermoor
the Witching Seraph
Flight
Celestial
Bestial
Claws
Power75
fallen
Sentinel I
An immovable bulwark โ raises the great shield and answers every blow.
Dodd Umbermoor
Fell in Tournament 163
See full stats
Traits
โฎ now โข can grow
HP 324 / 324
Body
might
5
/9
Meager
size
6
/11
Meager
vigor
7
/11
Capable
Edge
speed
8
/10
Capable
finesse
5
/10
Meager
metabolism
5
/9
Meager
Spirit
attunement
11
/15
Formidable
nerve
7
/11
Capable
wit
8
/14
Capable
flight: glide
holy resist 30%
celestial
bestial
quadruped
winged
claws
Abilities (7)
- Cut Sentinel Melee attack A cheap, quick strike. Scales with: Might (5)
- Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (5)
- Execute Duelist Melee attack fires often A finisher โ slays low-HP foes, otherwise a clean cut. Scales with: Finesse (5)
- Retaliate Sentinel Buffs itself Brace to strike back โ melee blows are answered. Scales with: Vigor (7)
- Throw Rock Ranged attack A hurled stone โ weak, but it reaches what a blade can't. Scales with: Might (5)
- Bulwark โ Sentinel Buffs itself fires often Set behind the great shield โ physical blows are turned aside for a good while.
- Flourish Duelist Buffs itself A dazzling flourish โ your finesse spikes and blows slide off you. Scales with: Finesse (5)
Unlocked abilities (12)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Sphinx
- Class
- Sentinel I
- Level
- L8 ยท 2113 exp
- Lives
- 0 lives left
- Bloodline
- Fenton Gullscream
- Locale
- The Roost city
Record
6 won ยท 1 lost bracket fights
Merge lineage
Sphinx is an original species โ no merge ancestry.