Oriens · Champion
Standard
Semil Welfer
the Unbreaking Revenant
Immune: poison
Resists: necrotic
Undead kin
Fists
Power68
fallen
Guardian I
An immovable protector — answers blows and shrugs them off.
Semil Welfer
Fell in Tournament 146
See full stats
Traits
▮ now ▢ can grow
HP 517 / 517
Body
might
7
/9
Capable
size
9
/10
Formidable
vigor
10
/12
Formidable
Edge
speed
2
/5
Frail
finesse
5
Meager
metabolism
1
/4
Frail
Spirit
attunement
1
/4
Frail
nerve
6
/10
Capable
wit
1
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (5)
- Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
- Brace Guardian Buffs itself Set your guard — physical blows bite less.
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Shield Wall ★ Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (10)
- Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (8)
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
- Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
- Species
- Marshhusk
- Class
- Guardian I
- Level
- L9 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Tamond Seratolva
- Locale
- Mirefen city
Record
0 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.