Oriens · Champion
Standard
Jeras Fletcher
the Steadfast Husk
Immune: poison
Resists: necrotic
Undead kin
Fists
Power63
fallen
Skirmisher I
A hit-and-run specialist — strikes and slips before the reply.
Jeras Fletcher
Fell in Tournament 143
See full stats
Traits
▮ now ▢ can grow
HP 284 / 284
Body
might
6
/9
Capable
size
6
/10
Capable
vigor
8
/12
Capable
Edge
speed
1
/5
Frail
finesse
1
/5
Frail
metabolism
0.9
/4
Frail
Spirit
attunement
0.9
/4
Frail
nerve
9
/10
Formidable
wit
0.9
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (5)
- Cut Skirmisher Melee attack A cheap, quick strike. Scales with: Might (6)
- Lunge ★ Skirmisher Melee attack A fast opener — hits harder when you act first. Scales with: Speed (1)
- Flurry Skirmisher Melee attack A flurry of strikes — more hits the faster you are. Scales with: Speed (1)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
- Flourish Skirmisher Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (1)
Unlocked abilities (5)
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Marshhusk
- Class
- Skirmisher I
- Level
- L3 · 47 exp
- Lives
- 0 lives left
- Bloodline
- Semil Fallenbridge
- Locale
- Vaelspire city
Record
1 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.