Oriens ยท Champion

Tavon Armanci
Standard Tavon Armanci
the Hallowed Drake
Resists: fire Flight Draconic Pursuit
Power62
fallen Monolith I A towering caster โ€” earth-shaking and wide-warding.

Tavon Armanci

Fell in Tournament 137

See full stats

Traits

โ–ฎ now โ–ข can grow

HP 301 / 301

Body

might 8 Capable size 6 /7 Meager vigor 7 /8 Capable

Edge

speed 5 /7 Meager finesse 4 /5 Meager metabolism 4 Meager

Spirit

attunement 8 MAX Capable nerve 5 /6 Meager wit 5 /7 Meager
flight: sustained fire resist 50% draconic breath winged pursuit
Abilities (8)
  • Heavy Blow Guardian Melee attack A slow, heavy hit โ€” feeds Stagger. Scales with: Might (8)
  • Chain Lightning โ˜… Monolith Ranged attack Forking bolts โ€” more arcs the higher your attunement. Scales with: Attunement (8)
  • Brace Guardian Buffs itself Set your guard โ€” physical blows bite less.
  • Throw Rock Ranged attack A hurled stone โ€” weak, but it reaches what a blade can't. Scales with: Might (8)
  • Shield Wall Guardian Buffs itself Raise a defensive stance โ€” every blow bites less, harder the tougher you are. Scales with: Vigor (7)
  • Endure Guardian Buffs itself fires often Refuse to fall โ€” the next mortal blow leaves you at the edge of death, not past it.
  • Ward Monolith Buffs itself Weave a shielding ward โ€” the next gouts of flame wash over you.
  • Slam Monolith Melee attack Bring your full mass down on the foe โ€” a crushing hit that knocks it flat. Nerve save. Scales with: Size (6)
Unlocked abilities (10)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Emberwyrm
Class
Monolith I
Level
L8 ยท 0 exp
Lives
0 lives left
Bloodline
Anlow Targana
Locale
Cinderreach city

Record

0 won ยท 1 lost bracket fights

Merge lineage

Emberwyrm is an original species โ€” no merge ancestry.