Oriens · Champion
Standard
Steveren Van
the Brutal Maw
Resists: poison
Bestial
Humanoid
Pursuit
Power56
fallen
Juggernaut I
An unstoppable force — grinds forward and won't be moved.
Steveren Van
Fell in Tournament 122
See full stats
Traits
▮ now ▢ can grow
HP 271 / 271
Body
might
8
MAX
Capable
size
5
/6
Meager
vigor
5
/7
Meager
Edge
speed
3
/5
Frail
finesse
4
/5
Meager
metabolism
3
/5
Frail
Spirit
attunement
4
/6
Meager
nerve
6
MAX
Meager
wit
3
/5
Frail
poison resist 60%
ambush
bestial
fists
humanoid
poison
pursuit
quadruped
spit
Abilities (8)
- Cut Tactician Melee attack A cheap, quick strike. Scales with: Might (8)
- Heavy Blow ★ Juggernaut Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (8)
- Cleave Juggernaut Melee attack A swing that bites through armor. Scales with: Might (8)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (8)
- Shield Wall Juggernaut Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (5)
- Feint Tactician Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (3)
- Taunt Tactician Buff Goad the foe into a reckless swing — its blows go wide. Wit vs nerve. Scales with: Wit (3)
- Snare Tactician Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (4)
Unlocked abilities (6)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.