Oriens ยท Champion

Steveren Zethergyll
Mythic Steveren Zethergyll
the Vast Herald
Colossal Resists: holy Resists: fire Resists: cold
Power131
fallen Mastermind II A cold tactician โ€” every weakness, exploited.

Steveren Zethergyll

Fell in Tournament 140

See full stats

Traits

โ–ฎ now โ–ข can grow

HP 454 / 454

Body

might 11 /44 Formidable size 14 /46 Heroic vigor 9 /44 Formidable

Edge

speed 9 /41 Formidable finesse 3 /38 Frail metabolism 9 /43 Formidable

Spirit

attunement 10 /44 Formidable nerve 11 /44 Heroic wit 13 /45 Heroic
holy resist 70% fire resist 60% cold resist 60% lightning resist 50% necrotic resist 40% celestial elemental fists biped
Abilities (8)
  • Cut Stoic Melee attack A cheap, quick strike. Scales with: Might (11)
  • Brace Stoic Buffs itself Set your guard โ€” physical blows bite less.
  • Retaliate Mastermind Buffs itself Brace to strike back โ€” melee blows are answered. Scales with: Vigor (9)
  • Rally Stoic Heals itself fires often Dig in โ€” heal and shrug off the worst while wounded. Scales with: Nerve (11)
  • Intimidate Stoic Buff fires often Cow the foe โ€” its blows land softer. Nerve save. Scales with: Nerve (11)
  • Throw Rock Ranged attack A hurled stone โ€” weak, but it reaches what a blade can't. Scales with: Might (11)
  • Checkmate โ˜… Mastermind Melee attack The winning move โ€” annihilates a foe caught under any condition, driven by your cunning. Scales with: Wit (13)
  • Measured Strike Mastermind Melee attack A patient, opportunistic hit โ€” a little extra whenever the foe is compromised. Scales with: Might (11), Wit (13)
Unlocked abilities (16)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now โ€” you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save โ€” nothing controls you.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Worldforger
Class
Mastermind II
Level
L10 ยท 6702 exp
Lives
0 lives left
Bloodline
Taran Armanci
Locale
Cinderreach city

Record

18 won ยท 1 lost bracket fights

Merge lineage

Worldforger is an original species โ€” no merge ancestry.