Oriens ยท Champion
Mythic
Steveren Zethergyll
the Vast Herald
Colossal
Resists: holy
Resists: fire
Resists: cold
Power131
fallen
Mastermind II
A cold tactician โ every weakness, exploited.
Steveren Zethergyll
Fell in Tournament 140
See full stats
Traits
โฎ now โข can grow
HP 454 / 454
Body
might
11
/44
Formidable
size
14
/46
Heroic
vigor
9
/44
Formidable
Edge
speed
9
/41
Formidable
finesse
3
/38
Frail
metabolism
9
/43
Formidable
Spirit
attunement
10
/44
Formidable
nerve
11
/44
Heroic
wit
13
/45
Heroic
holy resist 70%
fire resist 60%
cold resist 60%
lightning resist 50%
necrotic resist 40%
celestial
elemental
fists
biped
Abilities (8)
- Cut Stoic Melee attack A cheap, quick strike. Scales with: Might (11)
- Brace Stoic Buffs itself Set your guard โ physical blows bite less.
- Retaliate Mastermind Buffs itself Brace to strike back โ melee blows are answered. Scales with: Vigor (9)
- Rally Stoic Heals itself fires often Dig in โ heal and shrug off the worst while wounded. Scales with: Nerve (11)
- Intimidate Stoic Buff fires often Cow the foe โ its blows land softer. Nerve save. Scales with: Nerve (11)
- Throw Rock Ranged attack A hurled stone โ weak, but it reaches what a blade can't. Scales with: Might (11)
- Checkmate โ Mastermind Melee attack The winning move โ annihilates a foe caught under any condition, driven by your cunning. Scales with: Wit (13)
- Measured Strike Mastermind Melee attack A patient, opportunistic hit โ a little extra whenever the foe is compromised. Scales with: Might (11), Wit (13)
Unlocked abilities (16)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Sunder Might 10 Armor barely matters now โ you ignore half the enemy's physical resistance.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Indomitable Nerve 10 You auto-pass every save โ nothing controls you.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Worldforger
- Class
- Mastermind II
- Level
- L10 ยท 6702 exp
- Lives
- 0 lives left
- Bloodline
- Taran Armanci
- Locale
- Cinderreach city
Record
18 won ยท 1 lost bracket fights
Merge lineage
Worldforger is an original species โ no merge ancestry.