Oriens · Champion

Markus Bilger
Elite Markus Bilger
the Adamant Fang
Vulnerable: holy Resists: necrotic Bestial Humanoid
Power77
fallen Siegemaster I A siege engineer — fortifies, then breaches the line.

Markus Bilger

Fell in Tournament 99

See full stats

Traits

now can grow

HP 430 / 430

Body

might 10 /15 Formidable size 8 /14 Capable vigor 11 /16 Heroic

Edge

speed 5 /12 Meager finesse 5 /12 Meager metabolism 1 /9 Frail

Spirit

attunement 2 /10 Frail nerve 4 /12 Meager wit 5 /11 Meager
holy vulnerable 50% necrotic resist 50% physical resist 40% bestial biped fangs fists humanoid undead kin

🜂 a dormant trait stirs in its blood

Abilities (8)
  • Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (5)
  • Execute Duelist Melee attack fires often A finisher — slays low-HP foes, otherwise a clean cut. Scales with: Finesse (5)
  • Retaliate Duelist Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (11)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (10)
  • Feint Siegemaster Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (5)
  • Snare ★ Siegemaster Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (5)
  • Flourish Duelist Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (5)
  • Slam Siegemaster Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (8)
Unlocked abilities (10)
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Grave Ogre
Class
Siegemaster I
Level
L7 · 0 exp
Lives
0 lives left
Bloodline
Jeras Van
Locale
Mirefen city

Record

0 won · 1 lost bracket fights

Merge lineage

  • Grave Ogre undead bred by House Jango
    • Vampire Lord undead
    • Ogre beast