Oriens · Champion

Navaren Towerfall
Elite Navaren Towerfall
the Cunning Wight
Vulnerable: holy Resists: necrotic Undead kin Humanoid
Power87
fallen Paladin II A holy warrior — frontline muscle braced by faith.

Navaren Towerfall

Fell in Tournament 107

See full stats

Traits

now can grow

HP 428 / 428

Body

might 9 /14 Formidable size 5 /11 Meager vigor 9 /13 Formidable

Edge

speed 9 /12 Formidable finesse 12 /15 Heroic metabolism 1 /7 Frail

Spirit

attunement 8 /11 Capable nerve 7 /12 Capable wit 9 /13 Formidable
holy vulnerable 50% necrotic resist 50% undead kin humanoid biped fangs
Abilities (9)
  • Cut Skirmisher Melee attack A cheap, quick strike. Scales with: Might (9)
  • Lunge Skirmisher Melee attack A fast opener — hits harder when you act first. Scales with: Speed (9)
  • Flurry Skirmisher Melee attack A flurry of strikes — more hits the faster you are. Scales with: Speed (9)
  • Smite ★ Paladin Ranged attack A holy strike — scourges the unholy. Scales with: Attunement (8)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (9)
  • Shield Wall Paladin Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
  • Judgment Paladin Ranged attack fires often A verdict of holy fire — falls hardest on a foe already suffering. Scales with: Attunement (8), Wit (9)
  • Flourish Skirmisher Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (12)
  • Lay Hands Paladin Heals itself fires often Lay hands upon your wounds and knit them closed. Scales with: Metabolism (1)
Unlocked abilities (13)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Perfect Defense Finesse 10 Parry rate jumps to 30%, and each parry hits back with a riposte.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Vampire Lord
Class
Paladin II
Level
L11 · 8178 exp
Lives
0 lives left
Bloodline
Krynt Gandt
Locale
Mirefen city

Record

22 won · 1 lost bracket fights

Merge lineage

Vampire Lord is an original species — no merge ancestry.