Oriens · Champion
Standard
Norris Coyle
the Stalwart Lichling
Immune: poison
Resists: necrotic
Undead kin
Fists
Power64
fallen
Fighter I
A reliable front-liner — trades blows and stays standing.
Norris Coyle
Fell in Tournament 71
See full stats
Traits
▮ now ▢ can grow
HP 291 / 291
Body
might
7
/9
Capable
size
7
/10
Capable
vigor
8
/12
Capable
Edge
speed
2
/5
Frail
finesse
1
/5
Frail
metabolism
1
/4
Frail
Spirit
attunement
1
/4
Frail
nerve
8
/10
Capable
wit
1
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (5)
- Cut ★ Fighter Melee attack A cheap, quick strike. Scales with: Might (7)
- Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
- Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (7)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (7)
Unlocked abilities (7)
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Marshhusk
- Class
- Fighter I
- Level
- L3 · 17 exp
- Lives
- 0 lives left
- Bloodline
- Dodd Varcona
- Locale
- Vaelspire city
Record
1 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.