Oriens ยท Champion

Anlow Kreel
Elite Anlow Kreel
the Silent Saint
Immune: fire Flight Celestial Elemental
Power89
fallen Ninja I A lethal infiltrator โ€” blinding speed, surgical hits.

Anlow Kreel

Fell in Tournament 65

See full stats

Traits

โ–ฎ now โ–ข can grow

HP 220 / 220

Body

might 7 /8 Capable size 4 /9 Meager vigor 5 /9 Meager

Edge

speed 7 /11 Capable finesse 8 /10 Capable metabolism 4 /9 Meager

Spirit

attunement 8 /12 Capable nerve 7 /10 Capable wit 6 /9 Meager
flight: sustained fire resist 80% celestial elemental biped winged fire talons
Abilities (8)
  • Cut Brawler Melee attack A cheap, quick strike. Scales with: Might (7)
  • Heavy Blow Brawler Melee attack A slow, heavy hit โ€” feeds Stagger. Scales with: Might (7)
  • Precise Strike Ninja Melee attack A precise blow that often crits. Scales with: Finesse (8)
  • Flurry โ˜… Ninja Melee attack A flurry of strikes โ€” more hits the faster you are. Scales with: Speed (7)
  • Adrenaline Brawler Buffs itself fires often A surge of adrenaline โ€” reset your own cooldowns. Scales with: Metabolism (4)
  • Throw Rock Ranged attack A hurled stone โ€” weak, but it reaches what a blade can't. Scales with: Might (7)
  • Relentless Brawler Buffs itself fires often Your wounds knit as you fight โ€” a steady regeneration that runs hotter the faster your metabolism. Scales with: Metabolism (4)
  • Flourish Ninja Buffs itself A dazzling flourish โ€” your finesse spikes and blows slide off you. Scales with: Finesse (8)
Unlocked abilities (12)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
Details
Species
Phoenix
Class
Ninja I
Level
L8 ยท 0 exp
Lives
0 lives left
Bloodline
Jeras Zethergyll
Locale
Cinderreach city

Record

0 won ยท 1 lost bracket fights

Merge lineage

Phoenix is an original species โ€” no merge ancestry.