Oriens · Champion
Standard
Arando Devries
the Hardened Charmer
Vulnerable: holy
Resists: necrotic
Flight
Fey
Power69
fallen
Artificer I
A clockwork genius — traps, rays, and deployed devices.
Arando Devries
Fell in Tournament 62
See full stats
Traits
▮ now ▢ can grow
HP 164 / 164
Body
might
1
/3
Frail
size
5
/6
Meager
vigor
2
/4
Frail
Edge
speed
7
/9
Capable
finesse
7
/9
Capable
metabolism
5
MAX
Meager
Spirit
attunement
7
/9
Capable
nerve
6
/8
Capable
wit
7
/10
Capable
flight: glide
holy vulnerable 50%
lightning resist 30%
necrotic resist 50%
biped
fangs
fey
humanoid
undead kin
Abilities (7)
- Bolt Artificer Ranged attack A cheap, fast ranged spell. Scales with: Attunement (7)
- Ignite Mage Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (7)
- Frost Mage Ranged attack A chilling bolt that slows — nerve save. Scales with: Attunement (7)
- Adrenaline Artificer Buffs itself fires often A surge of adrenaline — reset your own cooldowns. Scales with: Metabolism (5)
- Feint Artificer Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (7)
- Snare ★ Artificer Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (7)
- Ward Mage Buffs itself Weave a shielding ward — the next gouts of flame wash over you.
Unlocked abilities (8)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.