Oriens · Champion
Elite
Jeras Zethergyll
the Crushing Maw
Vulnerable: holy
Resists: necrotic
Bestial
Humanoid
Power69
fallen
Ninja I
A lethal infiltrator — blinding speed, surgical hits.
Jeras Zethergyll
Fell in Tournament 61
See full stats
Traits
▮ now ▢ can grow
HP 355 / 355
Body
might
10
/17
Formidable
size
8
/16
Capable
vigor
9
/16
Formidable
Edge
speed
6
/14
Meager
finesse
7
/14
Capable
metabolism
1
/10
Frail
Spirit
attunement
2
/11
Frail
nerve
6
/14
Capable
wit
4
/13
Meager
holy vulnerable 50%
necrotic resist 50%
physical resist 40%
bestial
biped
fangs
fists
humanoid
undead kin
🜂 a dormant trait stirs in its blood
Abilities (8)
- Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (10)
- Precise Strike Ninja Melee attack A precise blow that often crits. Scales with: Finesse (7)
- Flurry ★ Ninja Melee attack A flurry of strikes — more hits the faster you are. Scales with: Speed (6)
- Brace Guardian Buffs itself Set your guard — physical blows bite less.
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (10)
- Shield Wall Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
- Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
- Flourish Ninja Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (7)
Unlocked abilities (10)
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Grave Ogre
- Class
- Ninja I
- Level
- L8 · 500 exp
- Lives
- 0 lives left
- Bloodline
- Namen Wilxes
- Locale
- Mirefen city
Record
1 won · 1 lost bracket fights
Merge lineage
-
Grave Ogre undead bred by House Jango
-
Vampire Lord undead
-
Ogre beast
-