Oriens · Champion

Daylen Netheridge
Elite Daylen Netheridge
the Looming Scourge
Resists: poison Flight Draconic Ambush
Power79
fallen Siegemaster I A siege engineer — fortifies, then breaches the line.

Daylen Netheridge

Fell in Tournament 57

See full stats

Traits

now can grow

HP 316 / 316

Body

might 6 /10 Capable size 7 /11 Capable vigor 7 /11 Capable

Edge

speed 7 /11 Capable finesse 7 /12 Capable metabolism 5 /9 Meager

Spirit

attunement 6 /10 Capable nerve 5 /10 Meager wit 6 /10 Capable
flight: sustained poison resist 60% draconic quadruped winged poison breath ambush
Abilities (8)
  • Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (7)
  • Execute Duelist Melee attack fires often A finisher — slays low-HP foes, otherwise a clean cut. Scales with: Finesse (7)
  • Retaliate Duelist Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (7)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
  • Feint Siegemaster Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (6)
  • Snare ★ Siegemaster Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (7)
  • Flourish Duelist Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (7)
  • Slam Siegemaster Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (7)
Unlocked abilities (11)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Black Dragon
Class
Siegemaster I
Level
L9 · 0 exp
Lives
0 lives left
Bloodline
Jeras Zethergyll
Locale
Cinderreach city

Record

0 won · 1 lost bracket fights

Merge lineage

Black Dragon is an original species — no merge ancestry.