Oriens · Champion
Mythic
Nerle Graylock
the Merciless Herald
Immune: holy
Resists: fire
Flight
Celestial
Power123
fallen
Ironheart I
An unbreakable fortress — endures what would fell any other.
Nerle Graylock
Fell in Tournament 38
See full stats
Traits
▮ now ▢ can grow
HP 521 / 521
Body
might
11
/51
Heroic
size
6
/50
Capable
vigor
9
/52
Formidable
Edge
speed
10
/51
Formidable
finesse
9
/51
Formidable
metabolism
10
/50
Formidable
Spirit
attunement
9
/52
Formidable
nerve
8
/51
Capable
wit
9
/52
Formidable
flight: sustained
holy resist 80%
physical resist 40%
fire resist 50%
lightning resist 40%
celestial
humanoid
winged
biped
Abilities (8)
- Cut Skirmisher Melee attack A cheap, quick strike. Scales with: Might (11)
- Lunge Skirmisher Melee attack A fast opener — hits harder when you act first. Scales with: Speed (10)
- Flurry Skirmisher Melee attack A flurry of strikes — more hits the faster you are. Scales with: Speed (10)
- Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (8)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (11)
- Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (9)
- Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
- Flourish Skirmisher Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (9)
Unlocked abilities (17)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
- Tireless Metabolism 10 You regenerate 4 HP every turn.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Time Skip Speed 10 You squeeze in a bonus strike almost every turn.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Demi-god
- Class
- Ironheart I
- Level
- L8 · 250 exp
- Lives
- 0 lives left
- Bloodline
- Ningyan Dunhall
- Locale
- The Roost city
Record
1 won · 1 lost bracket fights
Merge lineage
Demi-god is an original species — no merge ancestry.