Oriens · Champion

Dungarth Faringray
Elite Dungarth Faringray
the Looming Wyrm
Resists: cold Draconic Breath
Power77
active Ironheart I An unbreakable fortress — endures what would fell any other.

Dungarth Faringray

Fighting — Tournament 1

See full stats

Traits

now can grow

HP 624 / 624

Body

might 9 /11 Formidable size 11 /12 Heroic vigor 10 /12 Formidable

Edge

speed 3 /8 Meager finesse 3 /7 Frail metabolism 4 /8 Meager

Spirit

attunement 4 /8 Meager nerve 5 /10 Meager wit 3 /7 Frail
cold resist 70% fire vulnerable 40% draconic serpentine cold breath
Abilities (8)
  • Cut Fighter Melee attack A cheap, quick strike. Scales with: Might (9)
  • Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (9)
  • Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (9)
  • Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (5)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (9)
  • Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (10)
  • Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
  • Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (9)
Unlocked abilities (9)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
  • Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
Species
Frost Wyrm
Class
Ironheart I
Level
L9 · 0 exp
Lives
2 lives left
Bloodline
Quentin Strong
Locale
the Riven Wastes city

Record

0 won · 0 lost bracket fights

Merge lineage

Frost Wyrm is an original species — no merge ancestry.