Oriens · Champion
Standard
Bram Iscalon
the Arcane Champion
Vulnerable: holy
Resists: necrotic
Humanoid
Undead kin
Power62
fallen
Ranger I
A skirmisher — strikes from range, reads the field.
Bram Iscalon
Fell in Tournament 2
See full stats
Traits
▮ now ▢ can grow
HP 178 / 178
Body
might
2
/7
Frail
size
2
/8
Frail
vigor
4
/8
Meager
Edge
speed
7
/12
Capable
finesse
7
/12
Capable
metabolism
3
/9
Frail
Spirit
attunement
10
/13
Formidable
nerve
7
/11
Capable
wit
7
/12
Capable
fire resist 40%
holy vulnerable 50%
necrotic resist 50%
biped
fangs
humanoid
spit
undead kin
Abilities (8)
- Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (7)
- Lunge Ranger Melee attack A fast opener — hits harder when you act first. Scales with: Speed (7)
- Execute Duelist Melee attack fires often A finisher — slays low-HP foes, otherwise a clean cut. Scales with: Finesse (7)
- Retaliate Duelist Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (4)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (2)
- Volley Ranger Ranged attack A hail of thrown blades — more find their mark the finer your aim. Scales with: Finesse (7)
- Snare ★ Ranger Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (7)
- Flourish Duelist Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (7)
Unlocked abilities (11)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Tiny You're small and slippery — harder to land a clean hit on.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
Details
- Species
- Ashen Fang
- Class
- Ranger I
- Level
- L8 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Anlow Coldshore
- Locale
- Mirefen city
Record
0 won · 1 lost bracket fights
Merge lineage
-
Ashen Fang undead bred by House Jango
-
Vampire Lord undead
-
Ashfiend elemental
-