Oriens · Champion
Standard
Dyrk Drumwind
the Relentless Wight
Immune: poison
Resists: necrotic
Undead kin
Fists
Power76
fallen
Sentinel I
An immovable bulwark — raises the great shield and answers every blow.
Dyrk Drumwind
Fell in Tournament 74
See full stats
Traits
▮ now ▢ can grow
HP 458 / 458
Body
might
7
/8
Capable
size
7
/10
Capable
vigor
11
Formidable
Edge
speed
4
/5
Meager
finesse
1
/5
Frail
metabolism
4
Meager
Spirit
attunement
1
/4
Frail
nerve
6
/9
Capable
wit
1
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (7)
- Cut Sentinel Melee attack A cheap, quick strike. Scales with: Might (7)
- Lunge Skirmisher Melee attack A fast opener — hits harder when you act first. Scales with: Speed (4)
- Flurry Skirmisher Melee attack A flurry of strikes — more hits the faster you are. Scales with: Speed (4)
- Retaliate Sentinel Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (11)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Bulwark ★ Sentinel Buffs itself fires often Set behind the great shield — physical blows are turned aside for a good while.
- Flourish Skirmisher Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (1)
Unlocked abilities (9)
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
- Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
- Species
- Marshhusk
- Class
- Sentinel I
- Level
- L8 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Navaren Gullscream
- Locale
- Mirefen city
Record
0 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.