Oriens · Champion

Krynt Strong
Apex Krynt Strong
the Brutal Champion
Immune: holy Resists: fire Flight Humanoid
Power81
fallen Warden I A relentless survivor — outlasts, rallies, and breaks the foe's will.

Krynt Strong

Fell in Tournament 73

See full stats

Traits

now can grow

HP 313 / 313

Body

might 12 /35 Heroic size 5 /30 Meager vigor 7 /32 Capable

Edge

speed 6 /32 Capable finesse 4 /31 Meager metabolism 7 /31 Capable

Spirit

attunement 6 /33 Capable nerve 7 /34 Capable wit 5 /32 Meager
flight: sustained fire resist 50% holy resist 80% lightning resist 34% physical resist 40% biped fangs humanoid winged
Abilities (8)
  • Cut Fighter Melee attack A cheap, quick strike. Scales with: Might (12)
  • Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (12)
  • Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (12)
  • Mend Warden Heals itself fires often Channel a god to close your wounds. Scales with: Attunement (6)
  • Smite Warden Ranged attack A holy strike — scourges the unholy. Scales with: Attunement (6)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (12)
  • Shield Wall ★ Warden Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (7)
  • Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (12)
Unlocked abilities (12)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Ashen Seraph
Class
Warden I
Level
L8 · 1500 exp
Lives
0 lives left
Bloodline
Tavon Caskajaro
Locale
The Roost city

Record

3 won · 1 lost bracket fights

Merge lineage

  • Ashen Seraph celestial bred by House Varcona
    • Demi-god celestial
    • Gloambite humanoid bred by House Varcona
      • Fey Grunt humanoid bred by House Varcona
        • Stoneback Grunt humanoid bred by House Wilxes
          • Orc humanoid
          • Dwarf humanoid
        • Pixie fey
      • Giant Bat beast