Oriens · Champion

Dalkon Gandt
Apex Dalkon Gandt
the Sovereign Warrior
Immune: holy Resists: fire Flight Humanoid
Power91
fallen Daredevil I A reckless daredevil — all-in, and always first.

Dalkon Gandt

Fell in Tournament 71

See full stats

Traits

now can grow

HP 340 / 340

Body

might 9 /34 Formidable size 5 /32 Meager vigor 8 /35 Capable

Edge

speed 9 /33 Formidable finesse 8 /33 Capable metabolism 10 /34 Formidable

Spirit

attunement 5 /30 Meager nerve 6 /33 Capable wit 10 /34 Formidable
flight: glide fire resist 50% holy resist 80% physical resist 40% ambush biped humanoid pursuit

🜂 a dormant trait stirs in its blood

Abilities (7)
  • Cut Daredevil Melee attack A cheap, quick strike. Scales with: Might (9)
  • Lunge ★ Daredevil Melee attack A fast opener — hits harder when you act first. Scales with: Speed (9)
  • Rally Daredevil Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (6)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (9)
  • Feint Tactician Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (10)
  • Taunt Tactician Buff Goad the foe into a reckless swing — its blows go wide. Wit vs nerve. Scales with: Wit (10)
  • Snare Tactician Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (8)
Unlocked abilities (13)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Tireless Metabolism 10 You regenerate 4 HP every turn.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Ashveil Pursuer
Class
Daredevil I
Level
L9 · 1000 exp
Lives
0 lives left
Bloodline
Navaren Voortham
Locale
The Roost city

Record

3 won · 1 lost bracket fights

Merge lineage

  • Ashveil Pursuer celestial bred by House Varcona
    • Demi-god celestial
    • Netcaster humanoid