Oriens · Champion
Elite
Vanan Cresthill
the Adamant Tyrant
Immune: poison
Resists: cold
Resists: necrotic
Draconic
Power75
fallen
Ironheart I
An unbreakable fortress — endures what would fell any other.
Vanan Cresthill
Fell in Tournament 66
See full stats
Traits
▮ now ▢ can grow
HP 657 / 657
Body
might
7
/12
Capable
size
9
/13
Formidable
vigor
11
/14
Heroic
Edge
speed
2
/7
Frail
finesse
4
/7
Meager
metabolism
2
/7
Frail
Spirit
attunement
3
/6
Frail
nerve
10
/12
Formidable
wit
2
/7
Frail
cold resist 70%
fire vulnerable 40%
holy vulnerable 40%
necrotic resist 60%
physical resist 20%
poison resist 80%
breath
cold
draconic
fists
serpentine
undead kin
Abilities (8)
- Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (4)
- Execute Duelist Melee attack fires often A finisher — slays low-HP foes, otherwise a clean cut. Scales with: Finesse (4)
- Retaliate Duelist Buffs itself Brace to strike back — melee blows are answered. Scales with: Vigor (11)
- Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (10)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (11)
- Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
- Flourish Duelist Buffs itself A dazzling flourish — your finesse spikes and blows slide off you. Scales with: Finesse (4)
Unlocked abilities (10)
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Indomitable Nerve 10 You auto-pass every save — nothing controls you.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
- Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
- Species
- Rimewyrm Hulk
- Class
- Ironheart I
- Level
- L8 · 363 exp
- Lives
- 0 lives left
- Bloodline
- Arando Seratolva
- Locale
- Cinderreach city
Record
1 won · 1 lost bracket fights
Merge lineage
-
Rimewyrm Hulk draconic bred by House Varcona
-
Mafist draconic bred by House Varcona
-
Night Dragon draconic
-
Marshhusk undead
-
-
Frost Wyrm draconic
-