Oriens · Champion
Apex
Sevenson Roxley
the Adamant Champion
Immune: poison
Resists: necrotic
Resists: fire
Flight
Power97
fallen
Hexer I
A poison-caster — floods the foe with venom and waits it out.
Sevenson Roxley
Fell in Tournament 63
See full stats
Traits
▮ now ▢ can grow
HP 444 / 444
Body
might
10
/34
Formidable
size
9
/34
Formidable
vigor
12
/36
Heroic
Edge
speed
3
/30
Meager
finesse
5
/32
Meager
metabolism
4
/30
Meager
Spirit
attunement
4
/30
Meager
nerve
9
/34
Formidable
wit
5
/30
Meager
flight: glide
fire resist 50%
holy resist 31%
necrotic resist 60%
physical resist 31%
poison resist 80%
amorphous
fists
humanoid
undead kin
🜂 a dormant trait stirs in its blood
Abilities (8)
- Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (10)
- Frost Hexer Ranged attack A chilling bolt that slows — nerve save. Scales with: Attunement (4)
- Brace Guardian Buffs itself Set your guard — physical blows bite less.
- Intimidate Hexer Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (9)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (10)
- Shield Wall Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (12)
- Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
- Precision Hex ★ Hexer Ranged attack A curse that peels away the foe's defences and stings. Wit vs nerve. Scales with: Attunement (4), Wit (5)
Unlocked abilities (12)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
- Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
- Species
- Rotbound Colossus
- Class
- Hexer I
- Level
- L8 · 726 exp
- Lives
- 0 lives left
- Bloodline
- Bram Drumwind
- Locale
- Mirefen city
Record
2 won · 1 lost bracket fights
Merge lineage
-
Rotbound Colossus celestial bred by House Varcona
-
Demi-god celestial
-
Marshhusk undead
-