Oriens · Champion

Taran Danamark
Apex Taran Danamark
the Unbreaking Adept
Immune: holy Flight Humanoid Stone kin
Power81
fallen Ironheart I An unbreakable fortress — endures what would fell any other.

Taran Danamark

Fell in Tournament 53

See full stats

Traits

now can grow

HP 500 / 500

Body

might 8 /32 Capable size 6 /30 Capable vigor 9 /33 Formidable

Edge

speed 7 /29 Capable finesse 5 /28 Meager metabolism 5 /28 Meager

Spirit

attunement 8 /29 Capable nerve 7 /31 Capable wit 6 /29 Meager
flight: glide fire resist 42% holy resist 80% physical resist 35% poison resist 40% biped fangs humanoid pack stone kin

🜂 a dormant trait stirs in its blood

Abilities (7)
  • Cut Stoic Melee attack A cheap, quick strike. Scales with: Might (8)
  • Brace Stoic Buffs itself Set your guard — physical blows bite less.
  • Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (7)
  • Intimidate Stoic Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (7)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (8)
  • Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (9)
  • Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (12)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Ashen Warden
Class
Ironheart I
Level
L7 · 750 exp
Lives
0 lives left
Bloodline
Navaren Voortham
Locale
The Roost city

Record

2 won · 1 lost bracket fights

Merge lineage

  • Ashen Warden celestial bred by House Varcona
    • Demi-god celestial
    • Stoneback Grunt humanoid bred by House Wilxes
      • Orc humanoid
      • Dwarf humanoid