Oriens · Champion
Standard
Dungarth Lamoth
the Steadfast Revenant
Vulnerable: holy
Immune: necrotic
Immune: poison
Undead kin
Power65
fallen
Tactician I
A field-reader — feints, taunts, and traps set the fight up.
Dungarth Lamoth
Fell in Tournament 19
See full stats
Traits
▮ now ▢ can grow
HP 208 / 208
Body
might
6
Meager
size
5
/6
Meager
vigor
6
/8
Capable
Edge
speed
2
/3
Frail
finesse
1
/2
Frail
metabolism
0
/1
Frail
Spirit
attunement
0
/1
Frail
nerve
9
/11
Formidable
wit
1
/2
Frail
necrotic resist 90%
poison resist 90%
holy vulnerable 60%
undead kin
biped
🜂 a dormant trait stirs in its blood
Abilities (4)
- Cut Tactician Melee attack A cheap, quick strike. Scales with: Might (6)
- Feint ★ Tactician Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (1)
- Taunt Tactician Buff Goad the foe into a reckless swing — its blows go wide. Wit vs nerve. Scales with: Wit (1)
- Snare Tactician Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (1)
Unlocked abilities (4)
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
Details
- Species
- Zombie
- Class
- Tactician I
- Level
- L1 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Dyrk Targana
- Locale
- Vaelspire city
Record
0 won · 1 lost bracket fights
Merge lineage
Zombie is an original species — no merge ancestry.