Oriens · Champion

Dyrk Leerstrom
Standard Dyrk Leerstrom
the Resolute Lichling
Vulnerable: holy Immune: necrotic Immune: poison Undead kin
Power66
fallen Fighter I A reliable front-liner — trades blows and stays standing.

Dyrk Leerstrom

Fell in Tournament 43

See full stats

Traits

now can grow

HP 316 / 316

Body

might 7 Capable size 5 /6 Meager vigor 8 Capable

Edge

speed 2 /3 Frail finesse 2 Frail metabolism 0 /1 Frail

Spirit

attunement 0 /1 Frail nerve 10 Formidable wit 1 /2 Frail
necrotic resist 90% poison resist 90% holy vulnerable 60% cold resist 40% undead kin biped
Abilities (5)
  • Cut ★ Fighter Melee attack A cheap, quick strike. Scales with: Might (7)
  • Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
  • Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (7)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
  • Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (7)
Unlocked abilities (7)
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save — nothing controls you.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Zombie
Class
Fighter I
Level
L9 · 250 exp
Lives
0 lives left
Bloodline
Malfier Devries
Locale
Mirefen city

Record

1 won · 1 lost bracket fights

Merge lineage

Zombie is an original species — no merge ancestry.