Oriens · Champion

Madian Gullscream
Elite Madian Gullscream
the Vaunted Ghoul
Vulnerable: holy Resists: necrotic Undead kin Humanoid
Power86
fallen Rampager I A trampling charger — bowls over anything smaller.

Madian Gullscream

Fell in Tournament 53

See full stats

Traits

now can grow

HP 316 / 316

Body

might 7 /11 Capable size 5 /10 Meager vigor 7 /11 Capable

Edge

speed 7 /12 Capable finesse 9 /14 Formidable metabolism 1 /7 Frail

Spirit

attunement 6 /11 Capable nerve 8 /12 Capable wit 13 Heroic
holy vulnerable 50% necrotic resist 50% undead kin humanoid biped fangs
Abilities (8)
  • Cut Tactician Melee attack A cheap, quick strike. Scales with: Might (7)
  • Cleave Rampager Melee attack A swing that bites through armor. Scales with: Might (7)
  • Lunge Rampager Melee attack A fast opener — hits harder when you act first. Scales with: Speed (7)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
  • Feint Tactician Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (13)
  • Taunt Tactician Buff Goad the foe into a reckless swing — its blows go wide. Wit vs nerve. Scales with: Wit (13)
  • Snare Tactician Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (9)
  • Slam ★ Rampager Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (5)
Unlocked abilities (11)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Vampire Lord
Class
Rampager I
Level
L9 · 5952 exp
Lives
0 lives left
Bloodline
Cale Stavenger
Locale
Mirefen city

Record

16 won · 1 lost bracket fights

Merge lineage

Vampire Lord is an original species — no merge ancestry.