Oriens · Champion
Elite
Madian Gullscream
the Vaunted Ghoul
Vulnerable: holy
Resists: necrotic
Undead kin
Humanoid
Power86
fallen
Rampager I
A trampling charger — bowls over anything smaller.
Madian Gullscream
Fell in Tournament 53
See full stats
Traits
▮ now ▢ can grow
HP 316 / 316
Body
might
7
/11
Capable
size
5
/10
Meager
vigor
7
/11
Capable
Edge
speed
7
/12
Capable
finesse
9
/14
Formidable
metabolism
1
/7
Frail
Spirit
attunement
6
/11
Capable
nerve
8
/12
Capable
wit
13
Heroic
holy vulnerable 50%
necrotic resist 50%
undead kin
humanoid
biped
fangs
Abilities (8)
- Cut Tactician Melee attack A cheap, quick strike. Scales with: Might (7)
- Cleave Rampager Melee attack A swing that bites through armor. Scales with: Might (7)
- Lunge Rampager Melee attack A fast opener — hits harder when you act first. Scales with: Speed (7)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Feint Tactician Buff A false move that drops the foe's guard — its defence opens. Wit vs nerve. Scales with: Wit (13)
- Taunt Tactician Buff Goad the foe into a reckless swing — its blows go wide. Wit vs nerve. Scales with: Wit (13)
- Snare Tactician Ranged attack fires often A hidden trap laid before the fight — the foe's first move springs it, biting and slowing. Scales with: Finesse (9)
- Slam ★ Rampager Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (5)
Unlocked abilities (11)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Riposte Finesse 7 Parry a blow and you strike back for free.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Flurry Speed 7 You get an extra strike every few turns.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Vampire Lord
- Class
- Rampager I
- Level
- L9 · 5952 exp
- Lives
- 0 lives left
- Bloodline
- Cale Stavenger
- Locale
- Mirefen city
Record
16 won · 1 lost bracket fights
Merge lineage
Vampire Lord is an original species — no merge ancestry.