Oriens ยท Champion
Elite
Hagar Shanks
the Sanctified Saint
Flight
Celestial
Bestial
Claws
Power89
fallen
Windrunner I
A blur in motion โ acts twice, then recovers.
Hagar Shanks
Fell in Tournament 31
See full stats
Traits
โฎ now โข can grow
HP 291 / 291
Body
might
4
/9
Meager
size
7
/10
Capable
vigor
7
/10
Capable
Edge
speed
5
/9
Meager
finesse
6
/9
Capable
metabolism
7
/8
Capable
Spirit
attunement
12
/14
Heroic
nerve
7
/11
Capable
wit
10
/13
Formidable
flight: glide
holy resist 30%
celestial
bestial
quadruped
winged
claws
Abilities (8)
- Precise Strike Duelist Melee attack A precise blow that often crits. Scales with: Finesse (6)
- Flurry โ Windrunner Melee attack A flurry of strikes โ more hits the faster you are. Scales with: Speed (5)
- Execute Duelist Melee attack fires often A finisher โ slays low-HP foes, otherwise a clean cut. Scales with: Finesse (6)
- Retaliate Duelist Buffs itself Brace to strike back โ melee blows are answered. Scales with: Vigor (7)
- Adrenaline Windrunner Buffs itself fires often A surge of adrenaline โ reset your own cooldowns. Scales with: Metabolism (7)
- Throw Rock Ranged attack A hurled stone โ weak, but it reaches what a blade can't. Scales with: Might (4)
- Relentless Windrunner Buffs itself fires often Your wounds knit as you fight โ a steady regeneration that runs hotter the faster your metabolism. Scales with: Metabolism (7)
- Flourish Duelist Buffs itself A dazzling flourish โ your finesse spikes and blows slide off you. Scales with: Finesse (6)
Unlocked abilities (13)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
- Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
- Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Sphinx
- Class
- Windrunner I
- Level
- L8 ยท 500 exp
- Lives
- 0 lives left
- Bloodline
- Talfen Graylock
- Locale
- The Roost city
Record
2 won ยท 1 lost bracket fights
Merge lineage
Sphinx is an original species โ no merge ancestry.