Oriens · Champion
Standard
Quentin Redraven
the Unbreaking Revenant
Immune: poison
Resists: necrotic
Undead kin
Fists
Power68
fallen
Fighter I
A reliable front-liner — trades blows and stays standing.
Quentin Redraven
Fell in Tournament 28
See full stats
Traits
▮ now ▢ can grow
HP 430 / 430
Body
might
6
/9
Capable
size
8
/10
Capable
vigor
11
/12
Formidable
Edge
speed
2
/5
Frail
finesse
2
/5
Frail
metabolism
1
/4
Frail
Spirit
attunement
3
/4
Frail
nerve
8
/10
Capable
wit
2
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (5)
- Cut ★ Fighter Melee attack A cheap, quick strike. Scales with: Might (6)
- Heavy Blow Fighter Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (6)
- Cleave Fighter Melee attack A swing that bites through armor. Scales with: Might (6)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (6)
- Overpower Fighter Melee attack Bull through the foe's guard — a heavy hit that knocks it off balance. Nerve save. Scales with: Might (6)
Unlocked abilities (7)
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
- Undying Vigor 10 The first blow that would kill you leaves you standing, once per fight.
Details
- Species
- Marshhusk
- Class
- Fighter I
- Level
- L9 · 1000 exp
- Lives
- 0 lives left
- Bloodline
- Sevenson Goldrudder
- Locale
- Mirefen city
Record
2 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.