Oriens · Champion

Anlow Hyden
Mythic Anlow Hyden
the Ascendant Herald
Immune: holy Resists: fire Flight Celestial
Power125
fallen Ironheart I An unbreakable fortress — endures what would fell any other.

Anlow Hyden

Fell in Tournament 25

See full stats

Traits

now can grow

HP 537 / 537

Body

might 10 /51 Formidable size 6 /49 Capable vigor 9 /52 Formidable

Edge

speed 8 /51 Capable finesse 9 /51 Formidable metabolism 9 /51 Formidable

Spirit

attunement 11 /52 Formidable nerve 10 /51 Formidable wit 12 /51 Heroic
flight: sustained holy resist 80% physical resist 40% fire resist 50% lightning resist 40% celestial humanoid winged biped
Abilities (8)
  • Bolt Mage Ranged attack A cheap, fast ranged spell. Scales with: Attunement (11)
  • Ignite Mage Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (11)
  • Frost Mage Ranged attack A chilling bolt that slows — nerve save. Scales with: Attunement (11)
  • Rally Ironheart Heals itself fires often Dig in — heal and shrug off the worst while wounded. Scales with: Nerve (10)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (10)
  • Fortress Stance ★ Ironheart Buffs itself fires often Set an unyielding guard — blows barely land, scaling with your vigor. Scales with: Vigor (9)
  • Endure Ironheart Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
  • Ward Mage Buffs itself Weave a shielding ward — the next gouts of flame wash over you.
Unlocked abilities (17)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Parry Finesse 4 15% of melee swings against you are turned aside for no damage.
  • Riposte Finesse 7 Parry a blow and you strike back for free.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Sunder Might 10 Armor barely matters now — you ignore half the enemy's physical resistance.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
  • Indomitable Nerve 10 You auto-pass every save — nothing controls you.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Demi-god
Class
Ironheart I
Level
L9 · 4952 exp
Lives
0 lives left
Bloodline
Leyten Swiller
Locale
The Roost city

Record

13 won · 1 lost bracket fights

Merge lineage

Demi-god is an original species — no merge ancestry.

Title reigns

  • Champion of The Roost 4 defenses · held about 15 hours