Oriens ยท Champion

Semil Dunhall
Standard Semil Dunhall
the Witching Wyrm
Resists: fire Flight Draconic Breath
Power58
fallen Siegemaster I A siege engineer โ€” fortifies, then breaches the line.

Semil Dunhall

Fell in Tournament 10

See full stats

Traits

โ–ฎ now โ–ข can grow

HP 228 / 228

Body

might 4 /7 Meager size 3 /8 Meager vigor 5 /8 Meager

Edge

speed 9 /11 Formidable finesse 3 /8 Meager metabolism 7 /11 Capable

Spirit

attunement 12 /13 Heroic nerve 5 /9 Meager wit 5 /9 Meager
flight: glide fire resist 50% draconic breath
Abilities (8)
  • Cut Skirmisher Melee attack A cheap, quick strike. Scales with: Might (4)
  • Lunge Skirmisher Melee attack A fast opener โ€” hits harder when you act first. Scales with: Speed (9)
  • Flurry Skirmisher Melee attack A flurry of strikes โ€” more hits the faster you are. Scales with: Speed (9)
  • Throw Rock Ranged attack A hurled stone โ€” weak, but it reaches what a blade can't. Scales with: Might (4)
  • Feint Siegemaster Buff A false move that drops the foe's guard โ€” its defence opens. Wit vs nerve. Scales with: Wit (5)
  • Snare โ˜… Siegemaster Ranged attack fires often A hidden trap laid before the fight โ€” the foe's first move springs it, biting and slowing. Scales with: Finesse (3)
  • Flourish Skirmisher Buffs itself A dazzling flourish โ€” your finesse spikes and blows slide off you. Scales with: Finesse (3)
  • Slam Siegemaster Melee attack Bring your full mass down on the foe โ€” a crushing hit that knocks it flat. Nerve save. Scales with: Size (3)
Unlocked abilities (10)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Spell Crit Attunement 7 1 in 4 of your spells crits for 1.8x damage.
  • Archmage Attunement 10 Your spells tear through half the enemy's elemental resistance.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Flurry Speed 7 You get an extra strike every few turns.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
Details
Species
Cinderdrake
Class
Siegemaster I
Level
L8 ยท 0 exp
Lives
0 lives left
Bloodline
Navaren Voortham
Locale
The Roost city

Record

0 won ยท 1 lost bracket fights

Merge lineage

Cinderdrake is an original species โ€” no merge ancestry.