Oriens · Champion
Standard
Namen Stormchapel
the Towering Husk
Immune: poison
Resists: necrotic
Undead kin
Fists
Power75
fallen
Brute I
A hulking bruiser — sheer size, sweeping blows, knockdowns.
Namen Stormchapel
Fell in Tournament 9
See full stats
Traits
▮ now ▢ can grow
HP 390 / 390
Body
might
7
/9
Capable
size
9
/10
Formidable
vigor
8
/12
Capable
Edge
speed
2
/5
Frail
finesse
3
/5
Meager
metabolism
3
/4
Meager
Spirit
attunement
1
/4
Frail
nerve
8
/10
Capable
wit
0
/4
Frail
poison resist 80%
necrotic resist 60%
physical resist 20%
holy vulnerable 40%
undead kin
amorphous
fists
Abilities (4)
- Cut Brute Melee attack A cheap, quick strike. Scales with: Might (7)
- Sweep Brute Melee attack A trip that chips and slows — nerve save. Scales with: Finesse (3)
- Intimidate Brute Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (8)
- Slam ★ Brute Melee attack Bring your full mass down on the foe — a crushing hit that knocks it flat. Nerve save. Scales with: Size (9)
Unlocked abilities (7)
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Unbreakable Nerve 7 Below a third of your HP, you take 25% less damage.
- Reach Size 7 You're big enough to swat flyers out of the air.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Marshhusk
- Class
- Brute I
- Level
- L9 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Malfier Devries
- Locale
- Mirefen city
Record
0 won · 1 lost bracket fights
Merge lineage
Marshhusk is an original species — no merge ancestry.