Oriens · Champion

Jeras Silvergraft
Elite Jeras Silvergraft
the Adamant Drake
Resists: cold Draconic Breath
Power68
fallen Sorcerer I An innate caster — wild power that swings both ways.

Jeras Silvergraft

Fell in Tournament 2

See full stats

Traits

now can grow

HP 347 / 347

Body

might 7 /12 Capable size 7 /13 Capable vigor 9 /13 Formidable

Edge

speed 4 /9 Meager finesse 3 /8 Frail metabolism 7 /9 Capable

Spirit

attunement 5 /9 Meager nerve 6 /11 Capable wit 3 /8 Frail
cold resist 70% fire vulnerable 40% draconic serpentine cold breath
Abilities (8)
  • Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
  • Ignite Sorcerer Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (5)
  • Combust ★ Sorcerer Ranged attack Detonates a target's burn for a fire burst. Scales with: Attunement (5)
  • Brace Guardian Buffs itself Set your guard — physical blows bite less.
  • Intimidate Sorcerer Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (6)
  • Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
  • Shield Wall Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
  • Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (10)
  • Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
  • Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
  • Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
  • Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
  • Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
  • Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
  • Reach Size 7 You're big enough to swat flyers out of the air.
  • First Strike Speed 4 Your opening attack lands 30% harder.
  • Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
  • Armored Vigor 7 You take 25% less physical damage.
Details
Species
Frost Wyrm
Class
Sorcerer I
Level
L7 · 0 exp
Lives
0 lives left
Bloodline
Norris Grantham
Locale
Cinderreach city

Record

0 won · 1 lost bracket fights

Merge lineage

Frost Wyrm is an original species — no merge ancestry.