Oriens · Champion
Elite
Jeras Silvergraft
the Adamant Drake
Resists: cold
Draconic
Breath
Power68
fallen
Sorcerer I
An innate caster — wild power that swings both ways.
Jeras Silvergraft
Fell in Tournament 2
See full stats
Traits
▮ now ▢ can grow
HP 347 / 347
Body
might
7
/12
Capable
size
7
/13
Capable
vigor
9
/13
Formidable
Edge
speed
4
/9
Meager
finesse
3
/8
Frail
metabolism
7
/9
Capable
Spirit
attunement
5
/9
Meager
nerve
6
/11
Capable
wit
3
/8
Frail
cold resist 70%
fire vulnerable 40%
draconic
serpentine
cold
breath
Abilities (8)
- Heavy Blow Guardian Melee attack A slow, heavy hit — feeds Stagger. Scales with: Might (7)
- Ignite Sorcerer Ranged attack Sets the target ablaze with a burn. Scales with: Attunement (5)
- Combust ★ Sorcerer Ranged attack Detonates a target's burn for a fire burst. Scales with: Attunement (5)
- Brace Guardian Buffs itself Set your guard — physical blows bite less.
- Intimidate Sorcerer Buff fires often Cow the foe — its blows land softer. Nerve save. Scales with: Nerve (6)
- Throw Rock Ranged attack A hurled stone — weak, but it reaches what a blade can't. Scales with: Might (7)
- Shield Wall Guardian Buffs itself Raise a defensive stance — every blow bites less, harder the tougher you are. Scales with: Vigor (9)
- Endure Guardian Buffs itself fires often Refuse to fall — the next mortal blow leaves you at the edge of death, not past it.
Unlocked abilities (10)
- Kindle Attunement 4 Your fire spells burn twice as hot, stacking extra damage over time.
- Recovery Metabolism 4 Burns and other damage-over-time wear off twice as fast on you.
- Adrenaline Metabolism 7 Drop below half HP once and all your cooldowns reset.
- Cleave Might 4 Your physical hits punch through 25% of the enemy's armor.
- Stagger Might 7 Your heavy blows have a 25% chance to slap a cooldown on one of their abilities.
- Steadfast Nerve 4 Fear, stun, and the killing blow are 50% easier to shrug off.
- Reach Size 7 You're big enough to swat flyers out of the air.
- First Strike Speed 4 Your opening attack lands 30% harder.
- Hardy Vigor 4 Poison and necrotic damage hurt you 20% less.
- Armored Vigor 7 You take 25% less physical damage.
Details
- Species
- Frost Wyrm
- Class
- Sorcerer I
- Level
- L7 · 0 exp
- Lives
- 0 lives left
- Bloodline
- Norris Grantham
- Locale
- Cinderreach city
Record
0 won · 1 lost bracket fights
Merge lineage
Frost Wyrm is an original species — no merge ancestry.